update colors

This commit is contained in:
2026-03-05 18:03:00 +08:00
parent f161e29c7e
commit 3a545952c0
2 changed files with 115 additions and 65 deletions

View File

@@ -1,14 +1,15 @@
{ {
"Malabar": "#000000", "Malabar": "#000000",
"Venus": "#808080", "Mars": "#FF0000",
"Venus": "#FFD700",
"Sun": "#FFA500",
"Earth": "#228B22",
"Atoms": "#008B8B",
"Narrator": "#708090",
"Volcanoes": "#8B0000",
"Asteroids": "#696969",
"Jupiter": "#D2691E", "Jupiter": "#D2691E",
"Moon": "#A9A9A9", "Moon": "#A9A9A9",
"Mars": "#FF4500",
"Narrator": "#808080",
"Asteroids": "#808080",
"Comet": "#808080",
"Volcanoes": "#8B0000",
"Song": "#4682B4", "Song": "#4682B4",
"Earth": "#228B22", "Comet": "#DAA520"
"Atoms": "#808080"
} }

View File

@@ -37,7 +37,11 @@ OUTPUT_FILE = Path("_colors.json")
# Fixed color assignments # Fixed color assignments
FIXED_COLORS = { FIXED_COLORS = {
"Malabar": "#000000" # Black "Malabar": "#000000", # Black
"Mars": "#FF0000", # Red
"Venus": "#FFD700", # Gold
"Sun": "#FFA500", # Bright gold/orange
"Earth": "#228B22" # Forest green
} }
# Default configurations for different providers # Default configurations for different providers
@@ -97,43 +101,75 @@ def collect_speakers(input_dir: Path) -> Set[str]:
return speakers return speakers
def assign_colors(speakers: Set[str], client: OpenAI, model: str) -> Dict[str, str]: def get_unique_fallback_color(index: int) -> str:
"""Assign colors to speakers using LLM.""" """Generate a unique fallback color from a palette."""
# Start with fixed colors # Distinct color palette for fallback (dark enough for white background)
color_mapping = FIXED_COLORS.copy() palette = [
"#8B4513", # Saddle Brown
"#556B2F", # Dark Olive Green
"#483D8B", # Dark Slate Blue
"#2F4F4F", # Dark Slate Gray
"#8B008B", # Dark Magenta
"#4B0082", # Indigo
"#191970", # Midnight Blue
"#006400", # Dark Green
"#8B0000", # Dark Red
"#B8860B", # Dark Goldenrod
"#5F9EA0", # Cadet Blue
"#708090", # Slate Gray
"#CD853F", # Peru
"#BC8F8F", # Rosy Brown
"#4682B4", # Steel Blue
"#6B8E23", # Olive Drab
"#9370DB", # Medium Purple
"#8FBC8F", # Dark Sea Green
"#CD5C5C", # Indian Red
"#4169E1", # Royal Blue
]
return palette[index % len(palette)]
# Filter out speakers that already have fixed colors
remaining_speakers = [s for s in speakers if s not in color_mapping]
if not remaining_speakers: def call_llm_for_colors(speakers: List[str], client: OpenAI, model: str,
return color_mapping existing_mapping: Dict[str, str], attempt: int = 1) -> Dict[str, str]:
"""Call LLM to assign colors to speakers. Returns parsed color mapping."""
speakers_list = ", ".join(speakers)
# Build prompt existing_info = ""
speakers_list = ", ".join(remaining_speakers) if existing_mapping:
existing_colors = [f" - {k}{v}" for k, v in existing_mapping.items()]
existing_info = f"\nAlready assigned:\n" + "\n".join(existing_colors)
prompt = f"""Assign CSS hex color codes to each speaker from "Little Malabar" based on their characteristics. prompt = f"""Assign CSS hex color codes to each speaker from "Little Malabar" based on their characteristics.
Speakers to assign colors: Speakers to assign colors:
{speakers_list} {speakers_list}{existing_info}
Color assignment guidelines (use hex codes like #FF0000): Color assignment guidelines (use hex codes like #FF0000):
- Mars → #CD5C5C (red planet) or #FF4500
- Earth → #228B22 (forest green) or #4169E1 (royal blue)
- Moon → #A9A9A9 (dark gray) - avoid light colors - Moon → #A9A9A9 (dark gray) - avoid light colors
- Sun → #FFA500 (orange) - avoid light colors
- Jupiter → #D2691E (chocolate/orange) - Jupiter → #D2691E (chocolate/orange)
- Galaxy → #9370DB (medium purple) or #FF69B4 (hot pink) - Galaxy → #9370DB (medium purple) or #FF69B4 (hot pink)
- Star → #DAA520 (goldenrod) or #B8860B (dark goldenrod) - avoid white/light colors - Star → #DAA520 (goldenrod) or #B8860B (dark goldenrod) - avoid white/light colors
- Volcano → #8B0000 (dark red) or #FF4500 (orange red) - Volcano → #8B0000 (dark red) or #FF4500 (orange red)
- Kangaroo/Giraffe → #D2691E (chocolate) or #8B4513 (saddle brown) - Kangaroo/Giraffe → #D2691E (chocolate) or #8B4513 (saddle brown)
- Song → #4682B4 (steel blue) or #9370DB (medium purple) - avoid light colors - Song → #4682B4 (steel blue) or #9370DB (medium purple) - avoid light colors
- Asteroids → #696969 (dim gray) or #A9A9A9 (dark gray)
- Atoms → #20B2AA (light sea green) or #008B8B (dark cyan)
- Comet → #FFD700 (gold) or #DAA520 (goldenrod)
- Narrator → #708090 (slate gray) or #778899 (light slate gray)
IMPORTANT: Do NOT use light colors like #FFFFFF (white), #FFFACD, #87CEEB, #C0C0C0. All colors must be dark enough to read on white backgrounds. IMPORTANT:
- Do NOT use light colors like #FFFFFF (white), #FFFACD, #87CEEB, #C0C0C0
- All colors must be dark enough to read on white backgrounds
- Each speaker should have a UNIQUE color (no duplicates!)
Fixed assignment: Fixed assignments (DO NOT change these):
- Malabar → #000000 (black, already set) - Malabar → #000000 (black)
- Mars → #FF0000 (red)
- Venus → #FFD700 (gold)
- Sun → #FFA500 (bright gold)
- Earth → #228B22 (green)
Reply with ONLY a JSON object mapping speaker names to hex color codes: Reply with ONLY a JSON object mapping the remaining speaker names to hex color codes:
{{"SpeakerName": "#RRGGBB", ...}} {{"SpeakerName": "#RRGGBB", ...}}
JSON:""" JSON:"""
@@ -146,7 +182,8 @@ JSON:"""
{"role": "user", "content": prompt} {"role": "user", "content": prompt}
], ],
temperature=0.3, temperature=0.3,
max_tokens=500 max_tokens=500,
extra_body={"thinking": {"type": "disabled"}} # Disable thinking
) )
message = response.choices[0].message message = response.choices[0].message
@@ -161,47 +198,59 @@ JSON:"""
if json_match: if json_match:
try: try:
parsed = json.loads(json_match.group()) parsed = json.loads(json_match.group())
for speaker, color in parsed.items(): return {k: v for k, v in parsed.items() if k in speakers}
if speaker in remaining_speakers:
color_mapping[speaker] = color
except json.JSONDecodeError: except json.JSONDecodeError:
print(f" Warning: Could not parse JSON response") print(f" Warning: Could not parse JSON response on attempt {attempt}")
# Assign default hex colors for any remaining speakers return {}
for speaker in remaining_speakers:
if speaker not in color_mapping:
# Simple fallback based on name (using hex codes)
name_lower = speaker.lower()
if 'mars' in name_lower:
color_mapping[speaker] = "#FF4500" # Orange red
elif 'earth' in name_lower:
color_mapping[speaker] = "#228B22" # Forest green
elif 'moon' in name_lower:
color_mapping[speaker] = "#A9A9A9" # Dark gray
elif 'sun' in name_lower:
color_mapping[speaker] = "#FFA500" # Orange
elif 'jupiter' in name_lower:
color_mapping[speaker] = "#D2691E" # Chocolate/orange
elif 'star' in name_lower:
color_mapping[speaker] = "#DAA520" # Goldenrod
elif 'galaxy' in name_lower:
color_mapping[speaker] = "#9370DB" # Medium purple
elif 'volcano' in name_lower:
color_mapping[speaker] = "#8B0000" # Dark red
elif 'song' in name_lower:
color_mapping[speaker] = "#4682B4" # Steel blue
else:
color_mapping[speaker] = "#808080" # Gray
return color_mapping
except Exception as e: except Exception as e:
print(f" Error assigning colors: {e}") print(f" Error calling LLM on attempt {attempt}: {e}")
# Return defaults for all remaining speakers return {}
for speaker in remaining_speakers:
color_mapping[speaker] = "gray"
def assign_colors(speakers: Set[str], client: OpenAI, model: str) -> Dict[str, str]:
"""Assign colors to speakers using LLM with retry logic."""
# Start with fixed colors
color_mapping = FIXED_COLORS.copy()
# Filter out speakers that already have fixed colors
remaining_speakers = [s for s in speakers if s not in color_mapping]
if not remaining_speakers:
return color_mapping return color_mapping
max_retries = 3
for attempt in range(1, max_retries + 1):
# Get speakers that still need colors
still_need_colors = [s for s in remaining_speakers if s not in color_mapping]
if not still_need_colors:
break # All speakers have colors
if attempt > 1:
print(f" Retry {attempt-1}: {len(still_need_colors)} speakers still need colors...")
# Call LLM to get colors
llm_result = call_llm_for_colors(still_need_colors, client, model, color_mapping, attempt)
# Merge results
for speaker, color in llm_result.items():
if speaker in still_need_colors:
color_mapping[speaker] = color
# Check for any remaining speakers without colors
still_need_colors = [s for s in remaining_speakers if s not in color_mapping]
if still_need_colors:
print(f" Using fallback colors for {len(still_need_colors)} speakers...")
# Assign unique fallback colors from palette
for idx, speaker in enumerate(still_need_colors):
color_mapping[speaker] = get_unique_fallback_color(idx)
return color_mapping
def main(): def main():
# Get LLM config # Get LLM config